Posts tagged: iOS
It took iOS just 15 days to get the same percentage of users on the latest OS version as are currently on any single version of Android.
Needs no further elaboration.
Fraser Speirs:
There are five sections to this video demonstrating:
- An app going from active to background to suspended
- Instacast HD requesting extra background time to finish a podcast download
- TomTom running indefinitely in the background
- Batman Arkham City Lockdown and Real Racing 2 HD competing for big chunks of device memory
- Batman Arkham City Lockdown forcing several smaller apps out of memory
Critical reading/watching for all “power” iOS users.
Tightwind:
Five years ago today, Apple introduced the iPhone. We haven’t quite seen a presentation like the one Steve Jobs gave that day before, we haven’t seen one since, and we may never see one on that same level again. Typically, we have a fairly good idea of what Apple will introduce. That day, we had no idea—and what they did introduce was so far beyond what we thought capable for mobile phones, it blew our minds, and shifted the entire mobile industry. And laid the foundation for the iPad, which is doing the same for computing generally.
Here’s a link to Apple’s video of the presentation. Here’s Ryan Block’s coverage of the presentation for Engadget.
I remember watching the keynote 5 years ago and though we know that it is something significant, the impact is not as clear as it is now, 5 years later.
InfoWorld:
iOS 5 version of online course covers nuts and bolts of building an iPhone/iPad program and getting it distributed through the App Store
Awesome! Stanford is truly on its mission to educate the world. Read their press release.
David Pogue, NYTimes:
I doubt that people with severe motor control challenges represent a financially significant number of the iPhone’s millions of customers. But somebody at Apple took them seriously enough to write a complete, elegant and thoughtful feature that takes down most of the barriers to using an app phone.
I, for one, am impressed.
Yeps.
Thomas Suarez—iPhone Application Developer—6th Grader (by TEDxTalks—TEDxManhattanBeach).
App building a substitute for Lego?
On the epically failed launch of the Gmail for iOS app:
The native Gmail app isn’t really shit (though some would disagree) — it’s just buggy as fuck and extremely underwhelming. It’s just a wrapper around UIWebView. That means the only native thing about the app is Push Notifications. And guess what they managed to fuck up? Yup.
I’m not surprised, it seems like Facebook has stolen all the talents from them.
Android Orphans: Visualizing a Sad History of Support (via the understatement).
So colourful and cheerful, don’t you love Android?
Sure way to help with sales!
Are you wondering how many fonts are installed on Android? Three is the best answer I could find.
A list of all fonts available on iOS that developers and site designers can use.
MacStories:
Essentially what we want to do is to use multiple Apple IDs on a particular device, sharing the existing Apple ID for purchases and downloads and creating a separate one for iCloud and other services – fortunately Apple has made it fairly easy to do in iOS 5. Within the Settings app, you can tell various services (e.g. FaceTime) which Apple ID to use – and you can set up a mixture of Apple IDs (although only 1 per service). In actual fact there are 6 services in which a different Apple ID can be used: iCloud, FaceTime, iMessage, iTunes Home Sharing, iTunes (includes App Store and iBookstore) and Game Center.
Siri says some weird things (via This is my next…).
This is an example of one of those design decisions that you don’t usually notice until you see someone doing it wrong. (via 3.5 Inches - Dustin Curtis).
Apple announces iPhone 5 event for Oct. 4 (via The Loop).
As noted by 9to5Mac, the announcement was posted to Apple’s developer site for both iOS and Mac developers.
So exciting!